Technology
Tools, machines and methods explained: how new developments work, what problem they solve and how they reshape everyday life and work.
Technology gathers coverage of the tools, machines and methods people build to get things done and simplify everyday processes. The section explains how new developments work, what drives current trends and what impact they have on daily life and work.
What the section covers
Topics range from software and devices to larger technical systems and industrial processes. Articles answer how a technology works, what problem it solves and where its limits lie, including developments that are still early stage and not yet proven at scale.
The section suits anyone who wants to understand how technology works and where it is heading, from practical explanations to broader analysis of the trends shaping the field over time, across industries and everyday life alike.
Items
- Article
Semrush
Semrush is a US platform for SEO, content marketing, and competitive analysis, founded in 2008 and based in Boston with around 1,600 employees.
- Article
Sistrix
Sistrix is a leading SEO tool from Bonn, known for its Visibility Index measuring the organic Google visibility of domains.
- ArticleVibey
SEO-Day 2026: where SEO meets GEO and AI-coding
On 19 November the SEO scene meets at the RheinEnergieSTADION in Cologne. The ExpertDay the day before is all about AI-coding this time.
- Article
ExpertDay 2026: AI-coding hands-on
ExpertDay 2026 on 18 November is the confidential pre-event of SEO-Day, focused on AI-coding and product development with AI.
- ArticleGEO
SEO-Day 2026: SEO, GEO and AI conference in Cologne
SEO-Day 2026 takes place on 19 November at Cologne's RheinEnergieSTADION, with more than 30 speakers on SEO, GEO and AI.
- Article
SEO-DAY GmbH
SEO-DAY GmbH, based in Leverkusen, organizes SEO-Day in Cologne, one of the leading SEO conferences in the German-speaking market.
- ArticleRAMP
Astro 7: Rust Rewrite, Vite 8, Builds Up to 61% Faster
Astro 7 rebuilds its core in Rust, moves to Vite 8, and adds queued rendering — cutting real-world build times by 15 to 61 percent.
- ArticleNews
Fable 5 and AI Agents: What Days-Long Autonomy Means
Days-long autonomous runs, sub-agent delegation, persistent memory: what Fable 5 changes for agent builders, and where rivals stand today.
- ArticleVibey
Fable 5 for Developers: API Setup, Tools, Migration
Model IDs, the 1M context window, refusal handling, fallbacks, and where Fable 5 runs today, from Copilot to Bedrock. A working setup guide.
- ArticleNews
What Claude Fable 5 Refuses to Do, and Why It Matters
Fable 5 ships with classifiers that reroute risky queries to Opus 4.8. Here is what gets blocked, what does not, and why Anthropic did it.
- ArticleGuide
Claude Fable 5 Pricing, Access, and Getting Started
Fable 5 costs $10 per million input tokens and $50 for output. Here is who gets it, what the June 22 window means, and when to pick it.
- ArticleNews
From Leak to Launch: The Full Claude Mythos 5 Story
A leaked draft, a security program with NATO on the partner list, and an IPO filing: the road to Claude Fable 5 was anything but quiet.
- ArticleComparison
Claude Fable 5 vs. Opus 4.8 vs. GPT-5.5: The Numbers
Fable 5 posts 80.3% on SWE-Bench Pro against 69.2 for Opus 4.8 and 58.6 for GPT-5.5. We ran the price-per-point math so you do not have to.
- ArticleNews
Claude Fable 5 Explained: The First Mythos-Class AI
Anthropic just shipped its first Mythos-class model to the public. Here is what Fable 5 can do, what it costs, and why it is a new tier.
- ArticleNews
Astro 6, Feature by Feature: Everything from 6.0 to 6.4
A complete map of Astro 6 across its five releases — the dev server, Cloudflare adapter, Fonts API, live collections, Advanced Routing, and the Sätteri pipeline.
- ArticleNews
Starlight 0.39: Flexible Sidebars & Better Multilingual Docs
Starlight 0.39 makes autogenerated sidebar links combinable within groups and sharpens multilingual docs with x-default links, CJK spacing, and i18next v26.
- ArticleNews
What's New in Astro, May 2026: Starlight 0.39 Ships
May centers on Starlight 0.39 — combinable autogenerated sidebar links and stronger multilingual docs — plus the month's wider ecosystem changes.
- ArticleNews
What's New in Astro, April 2026: The Astro 7 Alpha Preview
April's headline was the Astro 7 alpha preview — an early build with Vite 8 and the Rust compiler promoted to defaults — alongside the month's tooling updates.
- ArticleNews
What's New in Astro, March 2026: A Quiet Month, a Fresh Starlight
March brought no Astro framework release. The news was Starlight 0.38 — the official docs package updated for Astro 6 with cleaner headers and CJK fonts.
- ArticleNews
Astro 6.4: Sätteri Brings Rust-Fast Markdown Builds
Astro 6.4 ships a swappable markdown.processor API and the Rust-based Sätteri pipeline for faster builds, plus a Cloudflare cf() routing helper.
- ArticleNews
Astro 6.3: Experimental Advanced Routing with First-Class Hono
Astro 6.3 opens the request flow with experimental Advanced Routing and first-class Hono support, plus external-image redirect handling and a new cookies API.
- ArticleNews
Astro 6.2 — and the First Look at the Astro 7 Alpha
Astro 6.2 adds a pluggable SVG optimizer and JSON-output logging, and the first Astro 7 alpha arrives with Vite 8 and the Rust compiler as defaults.
- ArticleNews
Astro 6.1: Sharper Image Defaults and Smoother View Transitions
Astro 6.1 sets Sharp codec defaults once in config, skips redundant view-transition animations on mobile, and exposes i18n fallback routes to integrations.
- ArticleNews
Astro 6.0: Real Runtimes in Dev, Plus Fonts and Live Content
Astro 6.0 runs Workers, Bun, and Deno locally for true production parity, adds a built-in Fonts API and live content collections, and makes Node 22 the floor.